promittere: (Default)
lunae calamitas mods ([personal profile] promittere) wrote2024-06-05 12:16 am

western mission

A PHANTASMAL DIVERTIMENTO
It's an early morning for the manor when Tatara and G'raha gather the western wizards, an envelop in Tatara's hand. Even at a glance it's clear the letter is from someone quite official, the Western country's emblem emblazoned on it. G'raha looks pensive, but Tatara seems.. unsurprised.

He holds up the envelope, gesturing with it. "We've got a request from the Western military. Seems there's an issue going on at some noble's estate that could be quite dangerous."

(But why isn't the military handling it themselves?)

Tatara takes the letter out from its envelope, reading it out for the wizards. The contents are as follows:

To the "Western" wizards of the Sage,

I've come to know a few of you wizards who claim to hail from worlds far from this one, and while I am loath to trust anyone with a task concerning national safety, I believe it could be a mutually beneficial thing for us. There are reports of missing people, all of whom were last seen at the the Schropfer Estate just outside the City of Foam, as well as reports of inhuman screams and beasts lurking around the area.

The Schropfers have recently hired on someone who claims to be able to raise the dead, and people are quite adamant that he is able to. That sounds like magic to me, which means it may be just the job for a wizard to handle. If you can take care of this, there will be compensation.

Regards, Gen. Gilles Barnett.


"There's something strange about this request," G'raha says, arms crossed over his chest. "I feel like there's something the General isn't telling us, but I can't say for sure as I've not met the man."

Tatara nods, handing the letter over for the wizards to take. "Do your best to come back in one piece."

The two will walk with them to the elevator, Tatara placing a mana stone into the panel and sending them off to the West. There are directions to the estate included with the letter Tatara handed over, so they should know where they're going.

OOC NOTES
Welcome, Western wizards, to your mission!

Missions are mod-guided events that are partial CYOA, partial play-by-post instances. In general, you are free to interact with a scene as you please, and the mod will tell you how the scene reacts as a consequence of your actions. Some scenes will allow for more flexible threading, such as exploration or conversation, while some scenes will require strict turn order to preserve rounds, such as combat or other time-sensitive conflict. The mod will inform you if strict turn order is required at the start of a scene. Regardless, always be sure to bold any important actions you take.

This mission has been specifically tailored to Western disposition, attitudes, and magic. If you find yourself struggling to tackle a situation, refresh yourself on the description of the West on the locations page, and make sure to confer with your teammates too!

As a bonus, here's your theme music!

You will have until 11:59 AM EDT on Saturday, June 15 to reach a conclusion for this mission. Good luck!
shadowkin: (S: this right eye of mine glows)

[personal profile] shadowkin 2024-06-11 06:56 pm (UTC)(link)
It's really unsatisfying...

[It's really unsatisfying to just move mirrors around....... fighting reflections is also quite annoying, but at least a step up from that!! This is why he spent two battles beating himself up, smh.

Complaints and probably-learned lessons aside, Cid glances towards the ceiling or the second floor or whatever and sighs gustily.]

Guess all we can do is either run distractions or hold 'em down? If we really need to...

[If there are non-wizard extras they could also use them as bait, but they probably have enough people that they don't need to do that, so eh.]

But we should probably get everybody upstairs. We're going to need to figure out both that guy and his rock, anyway.

[Hit two rocks with five rocks. The math works out.]
divineth: (๐ŸŒ’ 85)

[personal profile] divineth 2024-06-11 10:02 pm (UTC)(link)
[Urianger is here for the brief regrouping!]

Myself and Leo discovered a locked room on the eastern side of the estate, which I was able to unlock with the keys I discovered with Mistress Schropfer's remains. However, the room is currently barricaded by one of the surviving former actors. We have been negotiating with him to open up and deliver himself unto safety.

[He is not actually mentioning the singing. Leo can do that.]